Releases
Each build's game and server are one version. A server older than Team Vanilla accepts leaves the list; a player whose game is older or newer than a server's is told which of the two is out of date.
Build 1 protocol 24 · pack format 1 · 5 October 2026
The first build anyone can download, and the first server anyone can run.
Accounts and the list
- Players sign in with a Team Vanilla account made in the game. A server never sees a password: it is shown a ticket Team Vanilla signed, and checks it itself.
- Rank, record, SP, Coins, base items, clans, friends and mail are kept by Team Vanilla for every server. Matches on any server are reported there and count the same.
- The server list: an owner registers a server on the control panel, and it is listed once Team Vanilla can reach it. It answers the list's own question (players, ping) directly.
Servers
- Server roles (Owner, Admin, Game Master, Moderator), apart from SFLegacy Staff.
- Channels, kept in
channels.cfgand edited in the game's staff panel, with the message of the day. - The game types and maps the whole server plays, switched on and off by its Game Masters in the staff panel and kept in
games.cfg. - The server's own shop and capsules: its custom items for SP, base items at or above Team Vanilla's price, every sale approved by the player at Team Vanilla.
- Packs: a server's own weapons, maps and characters, built with
lsfpackand downloaded by players as they join (50 MB in all). server.cfgchecked in full at start: a server never starts on a guess.- Recordings of every match, kept 7 days.
- Windows, and Linux on x86-64 and ARM64, with a systemd unit and a Containerfile.
The game
- The game for Windows, Linux (x86-64) and Android. On Android the touch screen is the controls in a match, each control where the player arranges it; a controller works too. The macOS game is built on a Mac, and is not in this build yet. The servers take players from every system.
- All 12 game types, 40 maps, 82 weapons and 12 forces.
- DirectX 12, DirectX 11 and OpenGL, a frame limit from 30 to 360, any window or the whole screen, in any shape.
- Xbox, DualShock 4 and DualSense controllers, in the menus and in the match.
- The shop with rentals, the capsule machine and sprays. Every gun is as the game made it: no upgrades.
- A kit of up to three throwables, taken out in turn with the fourth key, and the weapon bar across the top of the screen after each switch.
- Friends, whispers, mail, global chat, room invitations and clans with their own emblem maker.
- Rewards: the sign-in week, hours played, daily quests, Duffle Bags for each rank and events on the calendar.
- Replays of your own matches, a crosshair of your own, and the radio in four languages.